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    Hello, and welcome to the home of Beyond Madness and Genius, independent game publishers and irrepressible dreamers.

Tag: Documentation

If anyone ever wanted to know what I have found to be the hardest part of designing a game, I’d …Read the Rest

As Rick mentioned in his previous diary, one of the major tools we have at our disposal is Skype. With …Read the Rest

A big part of this process has, oddly enough, been a large matter of integrating things I’ve neglected for the …Read the Rest