• Welcome To The Madness

    Hello, and welcome to the home of Beyond Madness and Genius, independent game publishers and irrepressible dreamers.

Tag: Development

Last week, the fine folks at First Drop took some time to talk with Rick regarding Point of Descent and …Read the Rest

Point of Descent is starting to come together, which is very exciting for me.  Of course, it’s also a bit …Read the Rest

Before I begin, I’d like to genuinely thank all of the folks at Too Many Games, not just for running …Read the Rest

Back when we first started getting into the guts of actual game production, I had a fear – after all …Read the Rest

Chris here, invading what is traditionally John’s part of the diary.  I’m not a programmer by trade, but I am by …Read the Rest

I’ve often said that I am much more afraid than people seem to think. In fact, I’ll freely admit that …Read the Rest

A question I’ve gotten a few times about this whole process is on how it all feels to be working …Read the Rest

Programming, I’m proud to say, is very much an iterative art. I tend to think of it as much as …Read the Rest

In discussions about Point of Descent, I’ve naturally had people ask me about some examples of other games in the …Read the Rest

For a minor change of pace, I’m going to talk about something much more relevant – what I’ve been actively …Read the Rest