As we mentioned in a previous news post, we’re going to be making an appearance at Too Many Games, which …Read the Rest
Development Diary 5 – CAS CS 680
A couple weeks ago, I traveled to the DC area to visit some family and friends. Among them were two …Read the Rest
Cool Stuff Friday 3 – The Soulless Mannequin
This week, we’re going to take one of our monsters on a little journey. First, our friend starts as a …Read the Rest
BM&G at Too Many Games
Rick and John will be showing off Point of Descent at the Too Many Games convention from May 6 – …Read the Rest
Production Diary 13 – Oh, You Expect Me To Work, Too?
Back when we first started getting into the guts of actual game production, I had a fear – after all …Read the Rest
More info on Point of Descent
It’s a question that we’ve been getting plenty as development rolls along – “So, what is Point of Descent about, …Read the Rest
Development Diary 4 – Code Monkey Hate You
Chris here, invading what is traditionally John’s part of the diary. I’m not a programmer by trade, but I am by …Read the Rest
Production Diary 12 – Round Table
In the midst of manning the fort, so to speak, while Chris and John are busy having an actual life …Read the Rest
Cool Stuff Friday 3 – Stage 2 music sample
For today’s cool stuff, we have a sneak preview of the Stage 2 music for Point of Descent, by composer …Read the Rest
Production Diary 11 – Brain Picking
A friend of mine will be having an original board game published by Asmadi Games later this year, and last week …Read the Rest